One way to make loading fast is to get content as close to the user as possible, such as in edge caches. But the rise in HTTPS had the side effect of making this harder to achieve. And while enables us to have privacy preserving pre-rendering of content with lightning fast load times, it came with the nagging issue of the browser not showing the publisher’s URL. Building on the AMP model, we introduced that gives the browser a proof of origin for the resources that it renders.

This is achieved through Signed Exchanges, a subset of the full Web Packaging proposal. So as long as the package is properly signed with a key that corresponds to the domain, it is presented to the user as having come from that domain.

This enables privacy-preserving preloading and makes edge caching much easier, because now your content can be distributed to multiple caches without the need for an explicit DNS relationship with that cache. And we’re excited to see that Signed Exchanges are already. One of the first places you can see this in action is with the for signed exchange AMP content. Secondly, to really strengthen this collaboration, we’re launching a fund with an initial amount of $200,000 to support the development of performance related features in third party frameworks. We’ll share performance goals that we’d love to see “on by default” in frameworks. We’re excited to see what the developer community will come up with given their experience working with frameworks and the wider ecosystem.

And based on the potential impact of the proposal, we’ll support your work through direct funding. At Google, we know that and we provide a to help everyone understand the performance of a page or site. Historically, these tools have used different analysis engines. Unfortunately, this caused some confusion because the recommendations from each tool were different. Today, we’re happy to announce that Pagespeed Insights (PSI) now uses as its analysis engine. This allows developers to get the same performance audits and recommendations everywhere: on the web, from the command line, and in Chrome DevTools. PSI also incorporates field data provided by the (CrUX).

Version 5 of the PageSpeed Insights API will now provide CrUX data and all of the Lighthouse audits. Previous versions of the PSI API will be deprecated in six months. PageSpeed Insights provides the following information:. PSI fetches and analyzes the page using, which simulates how a mobile device loads a page. It computes a set of for the page (such as First Contentful Paint and Time to Interactive) and summarizes these metrics with a performance score from 0-100. Scores are categorized into three levels; 90 and up is considered to be a good score. Moyea youtube flv downloader for mac. PSI also displays real-world performance metrics (First Contentful Paint and First Input Delay) for the page and its.

(As a result, we’ve also deprecated the origin: query in PSI). Note that not all sites may have field data available for display. The data set relies on a version of the Chrome User Experience Report that is updated daily and is aggregated over the previous 28 days. Keep in mind that the metrics here may be different from the ones in the Lab Data section as they capture a wide spectrum of real-world network conditions and devices used by Chrome users. Opportunities. PSI provides suggestions on how to improve the page’s performance metrics. Each suggestion in this section estimates how much faster the page will load if the improvement is implemented.

Diagnostics. This section provides additional information about how a page adheres to best practices for web development.

Consistently staying within budget as you add features over time isn’t easy. After noticed their own regressions, they built an internal performance budgeting system for their developers to track their performance scores. Since then, their page speeds have continuously become faster, and they’ve seen a year-over-year conversion rate increase of more than 10%. Revamped their mobile web experience focusing on performance and saw an uplift in user sentiment and engagement.

Their mobile website is now their! You can see their journey here. Since the we have worked to provide a solid foundation for modern web applications. Those capabilities have enabled new experiences on the web that were never thought possible. WASM is enabling new classes of games and productivity apps like Sketchup and AutoCAD, WebRTC enables new ways to communicate, and allow developers to create reliably fast web experiences regardless of network conditions. However, there are some capabilities, like file system access, idle detection, and more that are available to native but aren’t available on the web. These missing capabilities mean some types of apps can't be delivered on the web, or are less useful.

To cope, some developers build native apps, or use wrappers like Cordova or Electron to access the underlying capabilities of the device. We strongly believe that every developer should have access to the capabilities they need to make a great web experience, and we want to support them as they do. Closing the gap We want to close the capability gap between the web and native and make it easy for developers to build great experiences on the open web. Meanwhile we need to preserve everything that is great about the web. We will rapidly bring new, powerful, portable, and standardized capabilities that unlock key verticals on both mobile and desktop.

Giving developers these new tools will empower the open web as a place where any experience can be created, and make the web a first class platform for developing apps that run on any browser, with any operating system, and on any device. We plan to design and develop these new capabilities in an open and transparent way, using the existing open web platform standards processes while getting early feedback from developers and other browser vendors as we iterate on the design, to ensure an interoperable design. Per our practice of open design and public iteration, look for many proposals for new designs to surface at the 's. What are the initial capabilities? We’ve identified and prioritized an initial set of capabilities we feel are critical to closing the gap between web and native, and have already started work on a handful of them. You can see the list by searching the Chromium bug database for bugs that are tagged with. Personally I’m really excited about the that make it possible to create web based editors, and that help perform arbitrary work at some point in the future.

But there are: Web Share Target, Async cookies, Wake Lock, WebHID, user idle detection, just to name a few. Early feedback is critical We developed a to make it possible to design and develop new web platform capabilities that meet the needs of developers quickly, in the open, and most importantly, work within the existing standards process. It’s no different than how we develop every other web platform feature, but it puts an emphasis on developer feedback. Developer feedback is critical to help us ensure we’re shipping the right features, but it’s easier to change course early in the process. That’s why we’re starting to ask for feedback earlier. When actionable technical and use-case feedback comes in early, it’s easier to course correct or even stop development, without having shipped poorly thought out or badly implemented features. Features being developed at WICG are not set in stone, and in how they evolve.

Chrome Releases: Dev Channel Updated With Ui Improvements For Mac

It’s worth noting that many ideas never make it past the or stage. The goal of the process is to ship the right feature. That means we need to learn and iterate quickly. Not shipping a feature because it doesn’t solve the developer need is OK.

Getting everyone involved The first API we’re looking for feedback on is the. We want to hear about your use cases and how you expect the security model to work. And keep an eye on our new on to see the list of capabilities that we’re working on, and how you can participate. The apps you want to build on the open web should only ever be limited by your imagination, never by missing capabilities. As we look to the future, the gap between web and native will get smaller as browser vendors add new capabilities to the web.

Here’s to a more capable open web. Posted by Pete LePage, dreamer.

Chrome Releases: Dev Channel Updated With Ui Improvements For Mac Free

Every month, millions of Chrome users encounter pages with insufficient mobile subscription information. Surprising charges that come from unclear communication are a poor user experience. That’s why starting from Chrome 71 (December 2018), Chrome will show a warning before these pages, so that users can make informed decisions when signing up to mobile based subscription services. Users will be offered the choice to proceed to the page or go back if they were unaware that they were entering a billing page. Unclear mobile subscriptions Picture this: Andrea is browsing the web on a mobile connection to access a gaming page and they’re presented with a page that asks them for their mobile phone details. They fill in the blanks with their mobile number and press Continue, and get access to the content.

Chrome Releases: Dev Channel Updated With Ui Improvements For Mac

The next month, the phone bill arrives and they see a charge they were not expecting. Was the subscription to the online gaming service really that expensive? Did they really agree to pay that specific price for the service? How much did they agree to be charged to access the content?

Clearer billing information for Chrome users We want to make sure Chrome users understand when they are going through a billing flow and trust that they’ll be able to make informed decisions while browsing the web. To adequately inform users, it’s important to provide a sufficient level of details within the billing page as outlined by our new. Pages that answer positively to the following questions generally provide sufficient information for users:. Is the billing information visible and obvious to users? For example, adding no subscription information on the subscription page or hiding the information is a bad start because users should have access to the information when agreeing to subscribe. Can customers easily see the costs they’re going to incur before accepting the terms?

For example, displaying the billing information in grey characters over a grey background, therefore making it less readable, is not considered a good user practice. Is the fee structure easily understandable? For example, the formula presented to explain how the cost of the service will be determined should be as simple and straightforward as possible. If Chrome detects pages that don’t provide sufficient billing information to users, the following warning will be displayed to the user on Chrome mobile, Chrome desktop and Android’s WebView: The warning is shown to users entering unclear billing pages. When we identify such pages, we notify the webmaster through where there will be an option to let us know about the changes they’ve made to clarify the billing process. For websites that aren’t verified on Search Console, we will do our best to get in touch with the webmasters affected and will be available to answer questions in our available in 15 languages. Once an appeal has been sent via Search Console, we will review the changes and remove the warning accordingly.

With

Chrome Releases: Dev Channel Updated With Ui Improvements For Macbook Pro

If your billing service takes users through a clearly visible and understandable billing process as described, you don’t need to make any changes. Also, the new warning in Chrome doesn’t impact your website’s ranking in Google Search.

If you have any questions, please come and have a chat with us in the. Posted by Emily Schechter, Chrome Security, Giacomo Gnecchi Ruscone & Badr Salmi El Idrissi, Trust & Safety.