. Resolved various Brush issues involving Morph Target usage. (Such as the interaction of the ClayTubes Brush with Morph Targets.).

Fixed Brushes not maintaining settings. Standard Brush now has Adaptive Size set to 0 by default. Brush Draw Size 'Dynamic' mode will now be stored per Brush. Dynamic Brush Scale (in Preferences) now allows a wider range of values. Updated GroomClumps Brush to eliminate rendering artifacts.

Pixologic Zbrush 4r8 P2 Mac

Curve Brushes using the 'Dots' stroke now work with Lazy Mouse. Brush Classic Axis-lock (Shift modifier) will now be used when Lazy Mouse is toggled Off. Restored missing Material shaders such as: DoubleShader, TriShader and QuadShader. Resolved issue of Best Render not working if a BPR render was canceled.

Mac

Fixed UV stretching when creating Planar UV's on a model. LightBox now supports OSX Aliases. Material Blend Radius now functions correctly. Restored TransPose Inflate functionality. Restored TransPose Clip functionality. Gizmo3D 'TransPose All Selected SubTools' now turns off interlaced rendering when not active. Tray Dividers now require a double-click to open or close.

This should prevent accidental clicks closing the trays. (This will affect ZScripts that open/close the Trays. See ZScripting Help forum for more info.). ZScript command LoopContinue now functions appropriately. (ZScripts using IConfig,4.8 or higher.). Exporting Displacement Maps in EXR format now support unicode characters. SubTool palette scroll bar no longer creates a blank SubTool List.

Fixed Ghosting when manipulating models in 3D. Eliminated Layer artifacts when going in and out of Record mode. Drawing meshes in 2.5D will now respect Classic Axis-Lock (Shift modifier.). Fixed custom palette issues pertaining to sliders and shortcuts.

Zbrush

Fixed BPR rendering issues with FiberMesh and edge detection. ZBrush to Keyshot Bridge is now compatible with Keyshot 7. Please read the following instructions carefully in order to determine the proper upgrade steps for your system. If you are upgrading from ZBrush 4R7 or earlier, please follow the. Your installation of ZBrush 4R8 will be the P2 version from the outset.

If you have already upgraded to ZBrush 4R8 or 4R8 P1, with ZBrush closed, please browse to your ZBrush 4R8 folder and run the ZUpgrader application found there. (Do not run 'Update' or 'Updater' or anything else. You must run ZUpgrader.) This will update your 4R8 installation to 4R8 P2. You will not need to reactivate ZBrush after updating. If you encounter issues with the ZUpgrader, please download the appropriate updater for your platform:.

After downloading, this file can be run from anywhere on your system, including the Downloads folder. It will update you to ZBrush 4R8 P2 with no need to activate afterward. If for some reason neither updater method will work for you - or if you simply prefer to have a completely fresh ZBrush 4R8 P2 installation - please uninstall ZBrush 4R8 and then install ZBrush 4R8 P1 using the full installer found at. You do not need to deactivate 4R8 before doing this but you will need to do a new Web Activation after installing to generate a replacement activation code. For Floating Licenses (no serial number). If you have not yet upgraded from ZBrush 4R7 or ealier, please have your IT manager submit a to request the 4R8 upgrade. This will be version 4R8 P2 from the outset.

If you already have 4R8 P1 FL, download the appropriate updater. With ZBrush closed, place the Updater application in your ZBrush 4R8 FL folder and then run it. Once updated, you can launch ZBrush again. Happy ZBrushing!